We once made a test with multiple generations of ProRes 422 and H.264 (8 bit 4:2:0), where the 10th generation of ProRes was still close to the original, while the 10th one of H.264 looked like a crazy Manga.įrom one such those files you can generate a H.265 version in 10 bit with free tools like Handbrake or Shutter Encoder, which will run on nearly any hardware (albeit slow too without hardware support). I can only highly recommend them, since storage is cheap these days. They are good for storing a master version which can later be encoded into new formats coming up or used for re-mastering your film. The so-called intermediate or 'mezzanine' codecs I listed are much better, but also larger than GOP codecs. Uli Plank wrote:You are doing nothing wrong. If I buy this I think it'll help exporting H.265 in 10-bit 4:2:2 just like the source but on a software level, not hardware accelerated (HW-acceleration only with 11th gen Intel/nVidia)? Slower rendering performance isn't really a problem to me, although hardware acceleration would've been great. In the meantime I'll just use that export or play around until I get the best possible export setup.Īlso I'm very beginner despite having nearly a decade of "surface" experience with Sony Vegas (Vegas only now), Premiere, and but usually doing the basic stuff and my knowledge isn't as deep as most people around here. I've upload an H.265 8-bit 4:2:0 and looks pretty decent on youtube after being processed. Thank you very much for the link, I've bookmarked it for reference. Peter Chamberlain wrote:YouTube accepts a range of formats, plenty are 10 bit and many have much lower compression that 264/265 so your rendered file will be bigger but the youtube transcode will likely also be better.
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